2023 | Learning Path Terrain – SideFX from Unreal
May – Jun
In this tutorial I built terrain in Houdini, transformed it into an HDA, and then inserted it into Unreal to apply textures. The skills incorporated in this learning path are:
• Understanding and use of noisy nodes
• Understanding and use of cameras
• Use of the Unreal engine
• Application of textures
2023 | Learning Path Building – SideFX from Unreal
Apr- May
In this tutorial I built a building in Houdini, transformed it into an HDA, and then inserted it into Unreal to apply textures. The skills incorporated in this learning path are:
• Understanding and using nodes
• Understanding and use of cameras
• Use of the Unreal engine
• Application of textures
2023 | First Step in Houdini
May.
Starting the path of a VFX artist with Houdini. I began in April, with the famous and beloved «donut», to become familiar with the software through one tutorial on Udemy, and then another, and yet another… The amount of help that is available on Youtube as well as this and SideFX’s websites is wonderful and highly valuable. So this is just kicking off…
2023 | Unity Learn | Roll-a-ball
From August until now.
In this learning project, I’ll:
• Understand how to Navigate the Editor
• Create Scripts in C#
• Set up input using the new Input System
• Create a Basic User Interface
2023 | Unity Learn | Mission: Jr. Programmer
This learning is in progress.
These are the skills I have acquired up to this point:
Level 1: Code Understanding
Level 1: Application Script Editing